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Zhouyuan Chen
I'm currently a full-time son to my parents, and I'm grateful to finally have the time to
take care of my mom(at least, for a while). In the meantime, I continue pursuing research purely for
the joy of it—for the kid I once was and for the love of the elegant graphics work that first drew
me in. I am developing a new cage-based deformation method in collaboration with Dr. Jiong Chen, and I have truly enjoyed
exploring the beautiful mathematics behind it.
I'm broadly interested in computer graphics, especially geometry processing, shape analysis, and
digital fabrication. Recently, I had a wonderful year at Inria, France, where I did two internships. One
was supervised by Dr.
Adrien Bousseau
at Inria Sophia Antipolis, focusing on topology optimization problems. Another one was advised by
Dr. Etienne Corman at Inria Nancy
Grand Est on medial axis and parameterization algorithms.
I received my M.S. in Computer Science from the Courant Institute of Mathematical Sciences at
New York University, and my B.E. in Software
Engineering from
Zhejiang University of Technology.
Over the course of my studies, I gradually came to realize I loved graphics. And I was fortunate to
be advised by Prof. Teseo Schneider,
Daniele Panozzo, and
Jiazhou Chen.
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